Create Design Los Angeles Work and Inspiration for the Create Design Group, a graphics and animation department for an award-winning advertising company. 2010-03-09T23:51:37Z WordPress http://www.createdesignla.com/feed/atom aloye4 <![CDATA[‘The Light of Life’]]> http://www.createdesignla.com/?p=1785 2010-03-09T23:51:37Z 2010-03-09T23:51:01Z “Life is transparent, warm and swirls randomly like a soft light. And it constantly changes…Life illuminates itself and then it begins to illuminates a new life. A sprouted mass of innumerable lights become a flow before long, and then become the part of the life-throb of ages. That ties life, this moment now. ”


The Light of Life from daihei shibata on Vimeo.

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nora <![CDATA[And the Winner Is…]]> http://www.createdesignla.com/?p=1776 2010-03-08T22:47:06Z 2010-03-08T22:47:06Z

To celebrate last night’s Academy Awards ceremony, today’s issue of The New Yorker pays tribute to the movies that received nods for Best Picture.

Frequent cover artist, Mark Ulriksen, patched together characters from the films, resulting in a mishmash of unlikely bedfellows, all reaching out for the coveted Oscar statue.

Check out who claimed the honor, and a complete listing of Oscar winners here.

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aloye4 <![CDATA[Indie Game Intro]]> http://www.createdesignla.com/?p=1772 2010-03-08T18:47:33Z 2010-03-08T18:47:33Z Check out this 2D intro animation for the award-winning Indie game Airborn

Airborn Intro from JuliusB on Vimeo.

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aloye4 <![CDATA[Random28]]> http://www.createdesignla.com/?p=1767 2010-03-08T18:36:44Z 2010-03-08T18:36:27Z

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aloye4 <![CDATA[Random27]]> http://www.createdesignla.com/?p=1704 2010-03-08T18:12:31Z 2010-03-08T18:12:31Z

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nora <![CDATA[SOCOM 4 Announcement Piece]]> http://www.createdesignla.com/?p=1703 2010-03-06T01:24:29Z 2010-03-06T00:58:29Z SOCOM 4 Announcement Piece

Maintaining ‘control under chaos’ was the dominating theme of this announcement piece for the latest installment of the highly-acclaimed SOCOM series.

From concept stage on, we incorporated some unique ways to visualize what the final product would be, creating an early cut of the piece constructed from iPhone-shot footage. This proved highly beneficial (and fun!), as it helped us build a structure before any graphics had been created.

An incredibly tight turnaround time required us to conduct a special Motion Capture shoot. The MoCap data gathered from the shoot was then applied to our character rigs, and integrated with the rest of the hand-animated elements of the project.

This game marks the first time a SOCOM installment has specifically highlighted main and supporting characters by name, so the piece was to emphasize our hero, Cullen Gray (OpsCom). We achieved this by creating a storyline that featured the entire team of SEALs, but really allowed him to shine as the leader.

Tools Used:Autodesk Maya, Autodesk MotionBuilder, Adobe After Effects

STORYBOARDS
SOCOM 4 Storyboards

PRELIMINARY STYLE FRAMES
Style Frame 1

Style Frame 2

Style Frame 3

FINISHED FRAMES
Finished Frame 1

Finished Frame 2

Finished Frame 3

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