Inspired by the futuristic chrome nanotechnology present in the game’s story, the graphics we did for this Metal Gear game stretched our 3D skills to new heights.
Animating the level of complexity we wanted was going to be a challenge, so we arrived at the solution of using fluid simulations in a new way to give the sense of vast amounts of micro-organic tentacles, and relied n lighting and texture to give it the metallic feel.
Gamepro Senior Editor, Chris Morell, says, “The latest Metal Gear Solid 4 trailer is simply amazing.”
Tools Used:Autodesk Maya, Adobe After Effects

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